Jobs are there in Art and Design


  • 3D artist: create 3D objects and backgrounds; optimize graphics performance

  • 2D artist: create 2D objects and backgrounds; optimize graphics performance; create storyboards and concept images

  • Lighting artist: develop optimized lighting effects; create post-processing effects such as bloom, ambient occlusion, depth of field, and color correction

  • Audio designer: create and implement sound effects, voice overs, and music

  • Character artist: sculpt and model characters and their assets such as hair, accessories, armor, and weapons

  • Technical artist: work with artists and programmers to implement their work within the final product

  • Visual Effects artist: create realistic and stylized visual effects, such as lava, smoke, and fire; implement physical properties such as collisions and falling

  • Animator: create and optimize high-quality animation of all moving characters and objects; ensure that lighting and visual effects operate well in motion

  • Game / Level Designer: construct and implement gameplay; conduct playtesting and implement feedback; validate playability with the testers, level artists, and gameplay programmers

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