Jobs are there in Art and Design
- 3D artist: create 3D objects and backgrounds; optimize graphics performance
- 2D artist: create 2D objects and backgrounds; optimize graphics performance; create storyboards and concept images
- Lighting artist: develop optimized lighting effects; create post-processing effects such as bloom, ambient occlusion, depth of field, and color correction
- Audio designer: create and implement sound effects, voice overs, and music
- Character artist: sculpt and model characters and their assets such as hair, accessories, armor, and weapons
- Technical artist: work with artists and programmers to implement their work within the final product
- Visual Effects artist: create realistic and stylized visual effects, such as lava, smoke, and fire; implement physical properties such as collisions and falling
- Animator: create and optimize high-quality animation of all moving characters and objects; ensure that lighting and visual effects operate well in motion
- Game / Level Designer: construct and implement gameplay; conduct playtesting and implement feedback; validate playability with the testers, level artists, and gameplay programmers
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